Sciweavers

9152 search results - page 149 / 1831
» 3D or not 3D
Sort
View
CVPR
2005
IEEE
14 years 11 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
CVPR
2001
IEEE
14 years 11 months ago
On Solving 2D and 3D Puzzles Using Curve Matching
We approach the problem of 2-D and 3-D puzzle solving by matching the geometric features of puzzle pieces three at a time. First, we define an affinity measure for a pair of piece...
Weixin Kong, Benjamin B. Kimia
DAC
2006
ACM
14 years 3 months ago
Signature-based workload estimation for mobile 3D graphics
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi, X...
IV
2009
IEEE
187views Visualization» more  IV 2009»
14 years 4 months ago
Dynamic Mapping of Raster-Data for 3D Geovirtual Environments
Interactive 3D geovirtual environments (GeoVE), such as 3D virtual city and landscape models, are important tools to communicate geo-spatial information. Usually, this includes st...
Matthias Trapp, Jürgen Döllner
ISDA
2006
IEEE
14 years 3 months ago
Enhancing 3D Face Recognition By Mimics Segmentation
In this paper, we present a novel approach for face recognition and authentication based on dimensional surface matching. While most of existing methods use facial intensity image...
Boulbaba Ben Amor, Mohsen Ardabilian, Liming Chen