We present a new real-time method that can animate a moving elastic object that could collide with other objects in a virtual environment. For simulating physical motions of elast...
Takafumi Watanabe, Jun Ohya, Jun Kurumisawa, Yukio...
This paper describes an efficient method to make individual faces for animation from several possible inputs. We present a method to reconstruct 3D facial model for animation from...
Subdivision surfaces are finding their way into many Computer Aided Design and Animation packages. Popular choices include Loop, Catmull-Clark, Doo-Sabin etc. Subdivision surfaces...
Recently, animations with deforming objects are frequently used in various Computer Graphics applications. Metamorphosis (or morphing) of three dimensional objects is one of techn...
Human faces are attractive and effective in every-day communication. In human-computer interaction, because of the lack of sufficient knowledge and appropriate tools to model and ...