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» 3D paper-cut modeling and animation
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VRST
2004
ACM
14 years 1 months ago
Animating reactive motions for biped locomotion
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Taku Komura, Howard Leung, James Kuffner
CGF
2004
116views more  CGF 2004»
13 years 7 months ago
A System for View-Dependent Animation
In this paper, we present a novel system for facilitating the creation of stylized view-dependent 3D animation. Our system harnesses the skill and intuition of a traditionally tra...
Parag Chaudhuri, Prem Kalra, Subhashis Banerjee
NPAR
2006
ACM
14 years 1 months ago
Modeling plant structures using concept sketches
Creating 3D plant models is often a hard and laborious task. To make it easier and more natural, we propose a sketch-based interface for modeling single-compound plant structures ...
Fabricio Anastacio, Mario Costa Sousa, Faramarz F....
FUIN
2010
136views more  FUIN 2010»
13 years 5 months ago
Modeling Biology using Generic Reactive Animation
Abstract. Complex biological systems involve incorporated behaviors of numerous processes, mechanisms and objects. However, experimental analysis, by its nature, divides biological...
Yaki Setty, Irun R. Cohen, David Harel
CA
2003
IEEE
14 years 29 days ago
Inserting Synthetic Characters into Live-Action Scenes of Multiple People
— Using a single camera, we capture video of multiple people walking in an open area and insert a moving synthetic character into the scene. The people are located in the video u...
Arunachalam Somasundaram, Rick Paren