Interactive data visualization is inherently an iterative trial-and-error process searching for an ideal set of parameters for classifying and rendering features of interest in th...
We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
This paper describes a method for manipulating a threedimensional object without considering conventional three independent orthogonal views. We apply the direct manipulation to o...
Data sets resulting from physical simulations typically contain a multitude of physical variables. It is, therefore, desirable that visualization methods take into account the enti...
Lars Linsen, Tran Van Long, Paul Rosenthal, Ste...