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» A 2D Moving Grid Geometric Deformable Model
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ICCV
2003
IEEE
14 years 26 days ago
Meshfree Particle Method
Many of the computer vision algorithms have been posed in various forms of differential equations, derived from minimization of specific energy functionals, and the finite eleme...
Huafeng Liu, Pengcheng Shi
GMP
2006
IEEE
127views Solid Modeling» more  GMP 2006»
14 years 1 months ago
Finding All Undercut-Free Parting Directions for Extrusions
For molding and casting processes, geometries that have undercut-free parting directions (UFPDs) are preferred for manufacturing. Identifying all UFPDs for arbitrary geometries at ...
Xiaorui Chen, Sara McMains
CGF
1998
213views more  CGF 1998»
13 years 7 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
DAC
2004
ACM
14 years 1 months ago
Large-scale placement by grid-warping
Grid-warping is a new placement algorithm based on a strikingly simple idea: rather than move the gates to optimize their location, we elastically deform a model of the 2-0 chip s...
Zhong Xiu, James D. Z. Ma, Suzanne M. Fowler, Rob ...
PAMI
2007
197views more  PAMI 2007»
13 years 7 months ago
A Lattice-Based MRF Model for Dynamic Near-Regular Texture Tracking
—A near-regular texture (NRT) is a geometric and photometric deformation from its regular origin—a congruent wallpaper pattern formed by 2D translations of a single tile. A dyn...
Wen-Chieh Lin, Yanxi Liu