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13 years 4 months ago
iModel: Interactive Co-segmentation for Object of Interest 3D Modeling
We present an interactive system to create 3D models of objects of interest in their natural cluttered environments. A typical setting for 3D modeling of an object of interest invo...
Adarsh Kowdle, Wen-Chao Chen, Dhruv Batra, Tsuhan ...
ICCV
2011
IEEE
12 years 7 months ago
3D Reconstruction of a Smooth Articulated Trajectory from a Monocular Image Sequence
An articulated trajectory is defined as a trajectory that remains at a fixed distance with respect to a parent trajectory. In this paper, we present a method to reconstruct an a...
Hyun Soo Park, Yaser Sheikh
ACSC
2010
IEEE
13 years 2 months ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...
ICCV
2011
IEEE
12 years 7 months ago
Geometrically Consistent Elastic Matching of 3D Shapes: A Linear Programming Solution
We propose a novel method for computing a geometrically consistent and spatially dense matching between two 3D shapes. Rather than mapping points to points we match infinitesimal...
Thomas Windheuser, Ulrich Schlickewei, Frank R. Sc...
DAC
2011
ACM
12 years 7 months ago
TSV stress-aware full-chip mechanical reliability analysis and optimization for 3D IC
In this work, we propose an efficient and accurate full-chip thermomechanical stress and reliability analysis tool and design optimization methodology to alleviate mechanical rel...
Moongon Jung, Joydeep Mitra, David Z. Pan, Sung Ky...