Sciweavers

359 search results - page 55 / 72
» A 3D Shape Constraint on Video
Sort
View
MVA
2007
193views Computer Vision» more  MVA 2007»
15 years 7 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger
ECCV
2004
Springer
16 years 7 months ago
Structure of Applicable Surfaces from Single Views
Abstract. The deformation of applicable surfaces such as sheets of paper satisfies the differential geometric constraints of isometry (lengths and areas are conserved) and vanishin...
Nail A. Gumerov, Ali Zandifar, Ramani Duraiswami, ...
CVPR
2011
IEEE
15 years 2 months ago
Energy Based Multiple Model Fitting for Non-Rigid Structure from Motion
In this paper we reformulate the 3D reconstruction of deformable surfaces from monocular video sequences as a labeling problem. We solve simultaneously for the assignment of featu...
Chris Russell, Joao Fayad, Lourdes Agapito
CVPR
2005
IEEE
16 years 8 months ago
Implicit Surfaces Make for Better Silhouettes
This paper advocates an implicit-surface representation of generic 3?D surfaces to take advantage of occluding edges in a very robust way. This lets us exploit silhouette constrai...
Slobodan Ilic, Mathieu Salzmann, Pascal Fua
TIP
2008
108views more  TIP 2008»
15 years 5 months ago
Geometry-Based Distributed Scene Representation With Omnidirectional Vision Sensors
Abstract--This paper addresses the problem of efficient representation of scenes captured by distributed omnidirectional vision sensors. We propose a novel geometric model to descr...
Ivana Tosic, Pascal Frossard