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» A Bayesian Reflection on Surfaces
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CHI
2009
ACM
14 years 10 months ago
Turning the tables: an interactive surface for vjing
In this paper we describe VPlay, a multi-touch tabletop application that allows users to mix and manipulate multiple video streams in real-time. Our aim is to explore how such an ...
Armando Garcia-Mendoza, David S. Kirk, Richard H. ...
VC
2008
103views more  VC 2008»
13 years 9 months ago
GPU-based rendering of point-sampled water surfaces
Particle-based simulations are widely used to simulate fluids. We present a real-time rendering method for the results of particle-based simulations of water. Traditional approache...
Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto...
CGF
2000
74views more  CGF 2000»
13 years 9 months ago
Wavelet Radiative Transfer and Surface Interaction
Recently, there has been considerable interest in the representation of radiance in terms of wavelet basis functions. We will present a coordinate system called Nusselt coordinate...
Robert R. Lewis, Alain Fournier
VISUALIZATION
1998
IEEE
14 years 2 months ago
Surface reconstruction with anisotropic density-scaled alpha shapes
Generation of a three-dimensional model from an unorganized set of points is an active area of research in computer graphics. Alpha shapes can be employed to construct a surface w...
Marek Teichmann, Michael V. Capps
GRAPHICSINTERFACE
2004
13 years 11 months ago
Decoupling BRDFs from Surface Mesostructures
We present a technique for the easy acquisition of realistic materials and mesostructures, without acquiring the actual BRDF. The method uses the observation that under certain ci...
Jan Kautz, Mirko Sattler, Ralf Sarlette, Reinhard ...