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ETRA
2006
ACM
136views Biometrics» more  ETRA 2006»
14 years 1 months ago
Computational mechanisms for gaze direction in interactive visual environments
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Robert J. Peters, Laurent Itti
APPML
2006
61views more  APPML 2006»
13 years 7 months ago
On a mathematical model of immune competition
This work deals with the qualitative analysis of a nonlinear integro-differential model of immune competition with special attention to the dynamics of tumor cells contrasted by t...
C. Cattani, Alexandre G. Ciancio, B. Lods
APGV
2005
ACM
107views Visualization» more  APGV 2005»
14 years 1 months ago
A multiresolution color model for visual difference prediction
How different are two images when viewed by a human observer? Such knowledge is needed in many situations including when one has to judge the degree to which a graphics representa...
David J. Tolhurst, Caterina Ripamonti, C. Alejandr...
WSDM
2010
ACM
172views Data Mining» more  WSDM 2010»
14 years 5 months ago
Early Online Identification of Attention Gathering Items In Social Media
Activity in social media such as blogs, micro-blogs, social networks, etc is manifested via interaction that involves text, images, links and other information items. Naturally, s...
Michael Mathioudakis, Nick Koudas, Peter Marbach
SIGCSE
2003
ACM
141views Education» more  SIGCSE 2003»
14 years 24 days ago
Teaching objects-first in introductory computer science
An objects-first strategy for teaching introductory computer science courses is receiving increased attention from CS educators. In this paper, we discuss the challenge of the obj...
Stephen Cooper, Wanda Dann, Randy Pausch