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SIGGRAPH
2010
ACM
15 years 8 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
TPDS
2008
150views more  TPDS 2008»
15 years 4 months ago
Mitosis: A Speculative Multithreaded Processor Based on Precomputation Slices
This paper presents the Mitosis framework, which is a combined hardware-software approach to speculative multithreading, even in the presence of frequent dependences among threads....
Carlos Madriles, Carlos García Quiño...
DAC
2005
ACM
16 years 5 months ago
Locality-conscious workload assignment for array-based computations in MPSOC architectures
While the past research discussed several advantages of multiprocessor-system-on-a-chip (MPSOC) architectures from both area utilization and design verification perspectives over ...
Feihui Li, Mahmut T. Kandemir
DAC
2006
ACM
16 years 5 months ago
Rapid and low-cost context-switch through embedded processor customization for real-time and control applications
In this paper, we present a methodology for low-cost and rapid context switch for multithreaded embedded processors with realtime guarantees. Context-switch, which involves saving...
Xiangrong Zhou, Peter Petrov
EMSOFT
2007
Springer
15 years 10 months ago
Design and implementation of a comprehensive real-time java virtual machine
The emergence of standards for programming real-time systems in Java has encouraged many developers to consider its use for systems previously only built using C, Ada, or assembly...
Joshua S. Auerbach, David F. Bacon, Bob Blainey, P...