In Simultaneous Multithreaded (SMT) architectures most hardware resources are shared between threads. This provides a good cost/performance trade-off which renders these architec...
Francisco J. Cazorla, Peter M. W. Knijnenburg, Riz...
Time redundancy (rollback-recovery) and hardware redundancy are commonly used in real-time systems to achieve fault tolerance. From an energy consumption point of view, time redun...
In the Sesame framework, we develop a modeling and simulation environment for the efficient design space exploration of heterogeneous embedded systems. Since Sesame recognizes se...
Dealing with global on-chip memory allocation/de-allocation in a dynamic yet deterministic way is an important issue for upcoming billion transistor multiprocessor System-on-a-Chi...
3D stacked wafer integration has the potential to improve multiprocessor system-on-chip (MPSoC) integration density, performance, and power efficiency. However, the power density...