—In this paper, we examine the design process of a Network on-Chip (NoC) for a high-end commercial System onChip (SoC) application. We present several design choices and focus on...
Rudy Beraha, Isask'har Walter, Israel Cidon, Avino...
Abstract. Interactive systems combine a human operator with a computer. Either may be a source of error. The veri cation processes used must ensure both the correctness of the comp...
This paper presents a theoretical framework, which has been adopted in designing an on-line multi-player strategy game Europe 2045. Europe 2045 is an educational tool for high scho...
Abstract. The development of successful case-based design aids depends both on the CBR processes themselves and on crucial questions of integrating the CBR system into the larger t...
David B. Leake, Lawrence Birnbaum, Kristian J. Ham...
We explore the tradeoff between player autonomy and designer intent by simulating a system of autonomous museum tour guides. Visitors may have different art preferences or may wis...
David L. Roberts, Andrew S. Cantino, Charles Lee I...