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» A Computational Model of Multidimensional Shape
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3DPVT
2006
IEEE
227views Visualization» more  3DPVT 2006»
14 years 3 months ago
Automatic Locating of Anthropometric Landmarks on 3D Human Models
We present an algorithm for automatic locating of anthropometric landmarks on 3D human scans. Our method is based on learning landmark characteristics and the spatial relationship...
Zouhour Ben Azouz, Chang Shu, Anja Mantel
PG
2003
IEEE
14 years 2 months ago
Modeling and Deformation of Arms and Legs Based on Ellipsoidal Sweeping
We present a new approach to the modeling and deformation of a human or virtual character’s arms and legs. Each limb is represented as a set of ellipsoids of varying size interp...
Dae-Eun Hyun, Seung-Hyun Yoon, Myung-Soo Kim, Bert...
SI3D
2006
ACM
14 years 3 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
CORR
2010
Springer
135views Education» more  CORR 2010»
13 years 9 months ago
The Power of Nondeterminism in Self-Assembly
tigate the role of nondeterminism in Winfree's abstract Tile Assembly Model (aTAM), which was conceived to model artificial molecular self-assembling systems constructed from...
Nathaniel Bryans, Ehsan Chiniforooshan, David Doty...
ICPP
2009
IEEE
14 years 4 months ago
Perfomance Models for Blocked Sparse Matrix-Vector Multiplication Kernels
—Sparse Matrix-Vector multiplication (SpMV) is a very challenging computational kernel, since its performance depends greatly on both the input matrix and the underlying architec...
Vasileios Karakasis, Georgios I. Goumas, Nectarios...