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ACMDIS
2000
ACM
13 years 12 months ago
Contextual Prototyping of User Interfaces
Contextual development differs from traditional user interface development in several ways: It focuses on the context of usage and the user population rather than on the technical...
Christian Stary
SAC
2009
ACM
14 years 7 days ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
TIP
2008
144views more  TIP 2008»
13 years 7 months ago
Incremental Refinement of Image Salient-Point Detection
Low-level image analysis systems typically detect "points of interest", i.e., areas of natural images that contain corners or edges. Most of the robust and computationall...
Yiannis Andreopoulos, Ioannis Patras
INTETAIN
2005
Springer
14 years 1 months ago
Grounding Emotions in Human-Machine Conversational Systems
In this paper we investigate the role of user emotions in human-machine goal-oriented conversations. There has been a growing interest in predicting emotions from acted and non-act...
Giuseppe Riccardi, Dilek Z. Hakkani-Tür
KES
2010
Springer
13 years 6 months ago
Talking Biology in Logic, and Back
While computation of biological information takes center stage in today’s research, knowledge-based query processing in biological databases has not gained much attention. The co...
Hasan Jamil