Maximizing the quality index modularity has become one of the primary methods for identifying the clustering structure within a graph. As contemporary networks are not static but e...
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
à This paper addresses the problem of static and dynamic variable voltage scheduling of multi-rate periodic task graphs (i.e., tasks with precedence relationships) and aperiodic t...
System design based on static task graphs does not match well with modern consumer electronic devices with dynamic stream processing applications. We propose the TTL API for task ...
Tomas Henriksson, Jeffrey Kang, Pieter van der Wol...
In this article, we revisit the problem of scheduling dynamically generated directed acyclic graphs (DAGs) of multi-processor tasks (M-tasks). A DAG is a basic model for expressin...