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CW
2008
IEEE
14 years 2 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
CAD
2010
Springer
13 years 8 months ago
AR interfacing with prototype 3D applications based on user-centered interactivity
Augmented Reality (AR) has been acclaimed as one of the promising technologies for advancing future UbiComp (Ubiquitous Computing) environments. Despite a myriad of AR application...
Seungjun Kim, Anind K. Dey
HICSS
2009
IEEE
122views Biometrics» more  HICSS 2009»
14 years 2 months ago
Applying a ThinkLet- and ThinXel-Based Group Process Modeling Language: A Prototype of a Universal Group Support System
Group Support Systems (GSS) can improve the productivity of Group Work by offering a variety of tools to assist a virtual group across geographical distances. Experience shows tha...
Stefan Werner Knoll, Martin Hörning, Graham H...
WSC
2008
13 years 10 months ago
Service-Oriented-Architecture based framework for multi-user virtual environments
Service-Oriented Architecture (SOA) is an application framework used for creating complex enterprise systems by integrating distributed services. The SOA standards are primarily f...
Xiaoyu Zhang, Denis Gracanin
APCSAC
2001
IEEE
13 years 11 months ago
The SawMill Framework for Virtual Memory Diversity
We present a framework that allows applications to build and customize VM services on the L4 microkernel. While the L4 microkernel's abstractions are quite powerng these abst...
Mohit Aron, Jochen Liedtke, Kevin Elphinstone, Yoo...