In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
This paper describes the design of a service that provides nutritional feedback to female college freshmen. A variety of background research methods-food journals, competitive pro...
We present the design and implementation of a working system that enables self-configuration and self-optimization in mobile ad hoc networks (MANETs) by exploiting context awarene...
Apostolos Malatras, George Pavlou, Stylianos Gouve...
In this paper, a system called GENTORO that supports children's storytelling activities is proposed. By using GENTORO, children can make a robot play their story in the real ...
We are developing a set of handheld input devices for mutual assessment in the course of a learning activity and a system to give on-the-spot feedback concerning the summary of th...
Jun Yamashita, Hiroshi Kato, Toshiaki Ichimaru, Hi...