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» A Deployment System for Pervasive Computing
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MM
2010
ACM
167views Multimedia» more  MM 2010»
15 years 4 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda
CHI
2010
ACM
15 years 10 months ago
The design and evaluation of an end-user-deployable, whole house, contactless power consumption sensor
We present the design, development, and evaluation of an end-user installable, whole house power consumption sensing system capable of gathering accurate real-time power use that ...
Shwetak N. Patel, Sidhant Gupta, Matthew S. Reynol...
ATAL
2009
Springer
15 years 10 months ago
From DPS to MAS to ...: continuing the trends
The most important and interesting of the computing challenges we are facing are those that involve the problems and opportunities afforded by massive decentralization and disinte...
Michael N. Huhns
SOUPS
2009
ACM
15 years 10 months ago
Who's viewed you?: the impact of feedback in a mobile location-sharing application
Feedback is viewed as an essential element of ubiquitous computing systems in the HCI literature for helping people manage their privacy. However, the success of online social net...
Janice Y. Tsai, Patrick Gage Kelley, Paul Hankes D...
SIGUCCS
2003
ACM
15 years 9 months ago
Higher education ERP: a framework to reduce the pain
Higher Education Institutions are now spending a significant portion of their budget to implement and maintain modern Enterprise Resource Planning (ERP) solutions. ERP is a softwa...
Kris T. Pegah, Mahmoud Pegah, Terry M. Dillow