Software patterns are generic solutions to recurring problems. They are represented as a triplet (problem, context, solution). Several kinds of software patterns were identified, ...
In this paper, we present an architecture exploration methodology for low-end embedded systems where the reduction of cost is a primary design concern. The architecture exploratio...
Nanoelectronics research has primarily focused on devices. By contrast, not much has been published on innovations at higher layers: we know little about how to construct circuits...
This paper describes an architecture that provides support for quality of service (QoS) specification and enforcement in heterogeneous distributed computing systems. The Quartz Qo...
The purpose of this paper is to develop a exible design for test methodology for testing a core-based system on chip SOC. The novel feature of the approach is the use an embedde...
Christos A. Papachristou, F. Martin, Mehrdad Noura...