Sciweavers

225 search results - page 36 / 45
» A Distributed 3D Graphics Library
Sort
View

Book
9504views
15 years 5 months ago
The OpenGL Programming Guide - The Redbook
"The OpenGL Programming Guide, Fifth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL t...
Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis
GD
2006
Springer
13 years 11 months ago
The Website for Graph Visualization Software References (GVSR)
Graph drawing software are now commonly used. However, the choice of a well-adapted program may be hard for an inexperienced user. This poster presents a website (http://www.polyte...
Bruno Pinaud, Pascale Kuntz, Fabien Picarougne
VR
2012
IEEE
337views Virtual Reality» more  VR 2012»
12 years 2 months ago
VRMDS: an intuitive virtual environment for supporting the conceptual design of mechanisms
This paper presents Virtual Reality Mechanism Design Studio (VRMDS), an intuitive virtual environment for supporting the interactive design and simulation of mechanisms. The studio...
Juan Camilo Alvarez, Hai-Jun Su
CHI
1999
ACM
13 years 11 months ago
The Context Toolkit: Aiding the Development of Context-Enabled Applications
Context-enabled applications are just emerging and promise richer interaction by taking environmental context into account. However, they are difficult to build due to their distr...
Daniel Salber, Anind K. Dey, Gregory D. Abowd
CW
2008
IEEE
14 years 1 months ago
Real-Time Marker Level Set on GPU
Level set methods have been extensively used to track the dynamical interfaces between different materials for physically based simulation, geometry modeling, oceanic modeling and...
Xing Mei, Philippe Decaudin, Bao-Gang Hu, Xiaopeng...