Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
The distribution of resources among processors, memory and caches is a crucial question faced by designers of large-scale parallel machines. If a machine is to solve problems with...
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Scheduling and load-balancing techniques play an integral role in reducing the overall execution time of scientific applications on clustered multi-node systems. The increasing co...
S. P. Muszala, Gita Alaghband, Daniel A. Connors, ...
A principle task in parallel and distributed systems is to reduce the communication load in the interconnection network, as this is usually the major bottleneck for the performanc...