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ICRA
2006
IEEE
128views Robotics» more  ICRA 2006»
14 years 23 days ago
Collision Detection of Cylindrical Rigid Bodies for Motion Planning
Abstract— This paper presents a novel methodology for detecting collisions of cylindrically shaped rigid bodies moving in three dimensions. This algorithm uses line geometry and ...
John Ketchell, Pierre M. Larochelle
ATAL
2010
Springer
13 years 7 months ago
Divide-and-coordinate: DCOPs by agreement
In this paper we investigate an approach to provide approximate, anytime algorithms for DCOPs that can provide quality guarantees. At this aim, we propose the divide-and-coordinat...
Meritxell Vinyals, Marc Pujol, Juan A. Rodrí...
VIS
2009
IEEE
304views Visualization» more  VIS 2009»
14 years 8 months ago
GL4D: A GPU-based Architecture for Interactive 4D Visualization
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...
ESCIENCE
2005
IEEE
14 years 10 days ago
Grid-Enabling an Existing Instrument-Based National Service
Recent work by the ‘CombeChem’ project together with the UK National Crystallography Service (NCS) has integrated the NCS into an e-Science environment. The existing high-thro...
Jeremy G. Frey, Sam Peppe, Mike Surridge, Ken Meac...
ICCV
2011
IEEE
12 years 6 months ago
Stereo Time-of-Flight
This paper describes a novel method to acquire depth images using a pair of ToF (Time of Flight) cameras. As opposed to approaches that filter, calibrate or do 3D reconstructions...
Victor Castañeda, Diana Mateus, Nassir Navab