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» A Fast Algorithm for Delaunay Based Surface Reconstruction
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VISUALIZATION
2005
IEEE
14 years 1 months ago
Reconstructing Manifold and Non-Manifold Surfaces from Point Clouds
This paper presents a novel approach for surface reconstruction from point clouds. The proposed technique is general in the sense that it naturally handles both manifold and non-m...
Jianning Wang, Manuel M. Oliveira, Arie E. Kaufman
TVCG
2011
188views more  TVCG 2011»
13 years 2 months ago
Data-Parallel Octrees for Surface Reconstruction
—We present the first parallel surface reconstruction algorithm that runs entirely on the GPU. Like existing implicit surface reconstruction methods, our algorithm first builds...
Kun Zhou, Minmin Gong, Xin Huang, Baining Guo
COMPGEOM
2006
ACM
14 years 1 months ago
Provably good sampling and meshing of Lipschitz surfaces
In the last decade, a great deal of work has been devoted to the elaboration of a sampling theory for smooth surfaces. The goal was to ensure a good reconstruction of a given surf...
Jean-Daniel Boissonnat, Steve Oudot
VCBM
2010
13 years 2 months ago
Fast and Smooth Interactive Segmentation of Medical Images Using Variational Interpolation
We present a fast and interactive segmentation method for medical images that allows a smooth reconstruction of an object's surface from a set of user drawn, three-dimensiona...
Frank Heckel, Olaf Konrad, Heinz-Otto Peitgen
JSCIC
2010
231views more  JSCIC 2010»
13 years 2 months ago
Geometric Applications of the Split Bregman Method: Segmentation and Surface Reconstruction
Variational models for image segmentation have many applications, but can be slow to compute. Recently, globally convex segmentation models have been introduced which are very rel...
Tom Goldstein, Xavier Bresson, Stanley Osher