In this paper, we present a new algorithm for reconstructing an environment from images recorded by multiple calibrated cameras. Multiple camera systems challenge traditional ster...
We present a new definition of an implicit surface over a noisy point cloud, based on the weighted least squares approach. It can be evaluated very fast, but artifacts are signifi...
This paper presents a new volumetric stereo algorithm to reconstruct the 3D shape of an arbitrary object. Our method is based on finding the minimum cut in an octahedral graph str...
Recognition of dynamic scenes based on shape information could be useful for various applications. In this study, we aimed at improving the resolution of three-dimensional (3D) da...
Acquiring dynamic 3D fluid surfaces is a challenging problem in computer vision. Single or stereo camera based solutions are sensitive to refraction distortions, fast fluid moti...