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» A Fast Algorithm for Delaunay Based Surface Reconstruction
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VLUDS
2010
187views Visualization» more  VLUDS 2010»
13 years 2 months ago
Survey on Benchmarks for a GPU Based Multi Camera Stereo Matching Algorithm
Stereo matching algorithms and multi camera reconstruction algorithms are usually compared using benchmarks. These benchmarks compare the quality of the resulting depth map or rec...
Klaus Denker, Georg Umlauf
GIS
2004
ACM
14 years 8 months ago
Adaptive hierarchical RBF interpolation for creating smooth digital elevation models
This paper presents a fast algorithm for smooth digital elevation model interpolation and approximation from scattered elevation data. The global surface is reconstructed by subdi...
Joachim Pouderoux, Jean-Christophe Gonzato, Ireneu...
ICIP
2002
IEEE
14 years 9 months ago
A fast back-projection algorithm for bistatic SAR imaging
Using a far-field model, bistatic synthetic aperture radar (SAR) acquires Fourier data on a rather unusual, non-Cartesian grid in the Fourier domain. Previous image formation algo...
Yu Ding, David C. Munson Jr.
IMR
2004
Springer
14 years 1 months ago
Reliable Isotropic Tetrahedral Mesh Generation Based on an Advancing Front Method
In this paper, we propose a robust isotropic tetrahedral mesh generation method. An advancing front method is employed to control local mesh density and to easily preserve the ori...
Yasushi Ito, Alan M. Shih, Bharat K. Soni
ICRA
2009
IEEE
170views Robotics» more  ICRA 2009»
14 years 2 months ago
Surface model reconstruction of 3D objects from multiple views
— A points surface reconstruction algorithm of 3D object models from multiple silhouettes is proposed in this paper. Some images of the target object are taken from a circular tr...
Vincenzo Lippiello, Fabio Ruggiero