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» A Fast Algorithm for Delaunay Based Surface Reconstruction
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JCISE
2002
204views more  JCISE 2002»
13 years 7 months ago
Hierarchical Iso-Surface Extraction
The extraction and display of iso-surfaces is a standard method for the visualization of volume data sets. In this paper we present a novel approach that utilizes a hierarchy on b...
Ulf Labsik, Kai Hormann, Martin Meister, Günt...
TMI
2010
123views more  TMI 2010»
13 years 6 months ago
Spherical Demons: Fast Diffeomorphic Landmark-Free Surface Registration
—We present the Spherical Demons algorithm for registering two spherical images. By exploiting spherical vector spline interpolation theory, we show that a large class of regular...
B. T. Thomas Yeo, Mert R. Sabuncu, Tom Vercauteren...
PAMI
2010
168views more  PAMI 2010»
13 years 6 months ago
Surface-from-Gradients without Discrete Integrability Enforcement: A Gaussian Kernel Approach
—Representative surface reconstruction algorithms taking a gradient field as input enforces the integrability constraint in a discrete manner. While enforcing integrability allo...
Heung-Sun Ng, Tai-Pang Wu, Chi-Keung Tang
3DPVT
2006
IEEE
197views Visualization» more  3DPVT 2006»
13 years 9 months ago
Structured Light Based Reconstruction under Local Spatial Coherence Assumption
3D scanning techniques based on structured light usually achieve robustness against outliers by performing multiple projections to simplify correspondence. However, for cases such...
Hao Li, Raphael Straub, Hartmut Prautzsch
ICCV
2009
IEEE
15 years 19 days ago
Modeling Deformable Objects from a Single Depth Camera
We propose a novel approach to reconstruct complete 3D deformable models over time by a single depth camera, provided that most parts of the models are observed by the camera at...
Miao Liao, Qing Zhang, Huamin Wang, Ruigang Yang, ...