In this paper, we propose a new algorithm for the fundamental problem of reconstructing surfaces from a large set of unorganized 3D data points. The local shapes of the surface ar...
— A new method for fast visual grasp of unknown objects using a camera mounted on a robot in an eye-inhand configuration is presented. The method is composed of a fast iterative...
In Reverse Engineering a physical object is digitally reconstructed from a set of boundary points. In the segmentation phase these points are grouped into subsets to facilitate co...
In this paper, we show the importance and feasibility of much faster multi-view stereo reconstruction algorithms relying almost exclusively on graphics hardware. Reconstruction al...
Patrick Labatut, Renaud Keriven, Jean-Philippe Pon...
In this paper, we present an algorithm for estimating disparity for images containing large textureless regions. We propose a fast and efficient region growing algorithm for estima...