This paper describes a skeletonization process for grayscale or color images based on the diffusion of the color gradient vectors by using a simple iterative regularization scheme...
We describe a method to match 3D polygonal geometry models using their internal skeleton graphs. These graphs carry information about the overall shape of the model. In order to m...
This paper presents a method to add fine details, such as wrinkles and bulges, on a virtual face animated by common skinning techniques. Our system is based on a small set of refe...
Using motion capture systems to animate humanlike figures still remains difficult when the movements are complex or need to be adapted to geometric constraints. We propose a new m...
High energy traumatic impact of the craniofacial skeleton is an inevitable consequence of today's fast paced society. The work presented in this paper leverages recent advanc...
Suchendra M. Bhandarkar, Ananda S. Chowdhury, Yaro...