Fast global illumination computation is a challenge in several fields such as lighting simulation and computergenerated visual effects for movies. To this end, the irradiance cac...
This paper proposes a real-time method to compute multiple scattering in non-homogeneous participating media having general phase functions. The volume represented by a particle s...
The support of surgical interventions has long been in the focus of application-oriented augmented reality research. Modern methods of surgery, like minimally-invasive procedures,...
Abstract. Temporal random variation of luminance in images can manifest in film and video due to a wide variety of sources. Typical in archived films, it also affects scenes rec...
Model-based object recognition is a well-known task in Computer Vision. Usually, one object that can be generalized by a model should be detected in an image based on this model. B...