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» A Formal Framework for Interactive Agents
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ATAL
2008
Springer
13 years 8 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
CCIA
2008
Springer
13 years 8 months ago
Using Electronic Institutions for Hospitals Chronic Disease Management and Purchasing System
Use of multi-agent systems (MAS) in health-care domains is increasing. MAS is an appropriate technique for many medical domains due to the characteristics of the problems in this a...
Ashkan Musavi, Maite López-Sánchez, ...
NIPS
2007
13 years 8 months ago
Bayes-Adaptive POMDPs
Bayesian Reinforcement Learning has generated substantial interest recently, as it provides an elegant solution to the exploration-exploitation trade-off in reinforcement learning...
Stéphane Ross, Brahim Chaib-draa, Joelle Pi...
AAAI
2000
13 years 8 months ago
Self-Organization of Innate Face Preferences: Could Genetics Be Expressed through Learning?
Self-organizing models develop realistic cortical structures when given approximations of the visual environment as input, and are an effective way to model the development of fac...
James A. Bednar, Risto Miikkulainen
AAAI
1998
13 years 8 months ago
Bayesian Network Models for Generation of Crisis Management Training Scenarios
We present a noisy-OR Bayesian network model for simulation-based training, and an efficient search-based algorithm for automatic synthesis of plausible training scenarios from co...
Eugene Grois, William H. Hsu, Mikhail Voloshin, Da...