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» A Framework for Gesture Interface Design
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ISMIR
2005
Springer
202views Music» more  ISMIR 2005»
15 years 10 months ago
The CLAM Annotator: A Cross-Platform Audio Descriptors Editing Tool
This paper presents the CLAM Annotator tool. This application has been developed in the context of the CLAM framework and can be used to manually edit any previously computed audi...
Xavier Amatriain, Jordi Massaguer, David Garcia, I...
GI
2001
Springer
15 years 9 months ago
Formal Analysis of a Self-Stabilizing Algorithm Using Predicate Diagrams
We present the verification of a protocol designed to ensure self-stabilization in a ring of processors. The proof is organized as a series of refinements; it is mechanized base...
Dominique Cansell, Dominique Méry, Stephan ...
138
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CGF
1999
113views more  CGF 1999»
15 years 4 months ago
An Efficient and Flexible Perception Pipeline for Autonomous Agents
Agents in virtual environments require a combination of perception and action to behave in an autonomous way. We extend a software architecture for the management of actions blend...
Christophe Bordeux, Ronan Boulic, Daniel Thalmann
147
Voted
IJAR
2010
120views more  IJAR 2010»
15 years 3 months ago
Comparison of tightly and loosely coupled decision paradigms in multiagent expedition
Frameworks for cooperative multiagent decision making may be divided into those where each agent is assigned a single variable (SVFs) and those where each agent carries an interna...
Yang Xiang, Franklin Hanshar
NETGAMES
2006
ACM
15 years 10 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...