This paper presents an original framework for evolving a vision-based mobile robot controller using genetic programming. This framework is built on the Open BEAGLE framework for t...
This paper presents a new framework for drawing graphs in three dimensions. In general, the new framework uses a divide and conquer approach. More specifically, the framework divi...
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Non-photorealistic techniques are usually applied to produce stylistic renderings. In visualization, these techniques are often able to simplify data, producing clearer images than...
Suitable reference marks are an important part of creating an understandable visualization. The reference marks create the frame in which the data is understood, thereby preservin...