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PPOPP
2003
ACM
14 years 2 months ago
Using generative design patterns to generate parallel code for a distributed memory environment
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...
SIGMETRICS
2003
ACM
136views Hardware» more  SIGMETRICS 2003»
14 years 2 months ago
Internet intrusions: global characteristics and prevalence
Network intrusions have been a fact of life in the Internet for many years. However, as is the case with many other types of Internet-wide phenomena, gaining insight into the glob...
Vinod Yegneswaran, Paul Barford, Johannes Ullrich
SLIP
2003
ACM
14 years 2 months ago
Perimeter-degree: a priori metric for directly measuring and homogenizing interconnection complexity in multilevel placement
In this paper, we describe an accurate metric (perimeter-degree) for measuring interconnection complexity and effective use of it for controlling congestion in a multilevel framew...
Navaratnasothie Selvakkumaran, Phiroze N. Parakh, ...
ATAL
2003
Springer
14 years 2 months ago
Behaviors that emerge from emotion and cognition: implementation and evaluation of a symbolic-connectionist architecture
This paper describes the implementation and evaluation of a framework for modeling emotions in complex, decision-making agents. Sponsored by U.S. Army Research Institute (ARI), th...
Amy E. Henninger, Randolph M. Jones, Eric Chown
DIGRA
2003
Springer
14 years 2 months ago
Supporting visual elements of non-verbal communication in computer game avatars
Communication between players in networked computer games is often inadequately implemented. The games do not exploit the full potential of using different forms of communication ...
Tomi Kujanpää, Tony Manninen
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