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ISMAR
2007
IEEE
14 years 2 months ago
Interactive Focus and Context Visualization for Augmented Reality
In this article we present interactive Focus and Context (F+C) visualizations for Augmented Reality (AR) applications. We demonstrate how F+C visualizations are used to affect the...
Denis Kalkofen, Erick Méndez, Dieter Schmal...
BMCBI
2010
135views more  BMCBI 2010»
13 years 8 months ago
Integration and visualization of systems biology data in context of the genome
Background: High-density tiling arrays and new sequencing technologies are generating rapidly increasing volumes of transcriptome and protein-DNA interaction data. Visualization a...
J. Christopher Bare, Tie Koide, David J. Reiss, Da...
CGF
2011
12 years 11 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
TVCG
2010
142views more  TVCG 2010»
13 years 6 months ago
Illustrative Volume Visualization Using GPU-Based Particle Systems
—Illustrative techniques are generally applied to produce stylized renderings. Various illustrative styles have been applied to volumetric data sets, producing clearer images and...
Roy van Pelt, Anna Vilanova, Huub van de Wetering
BMCBI
2010
137views more  BMCBI 2010»
13 years 8 months ago
Biana: a software framework for compiling biological interactions and analyzing networks
Background: The analysis and usage of biological data is hindered by the spread of information across multiple repositories and the difficulties posed by different nomenclature sy...
Javier Garcia-Garcia, Emre Guney, Ramon Aragues, J...