A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
Abstract. This paper presents an algorithm for voxel-based reconstruction of objects with general reflectance properties from multiple calibrated views. It is assumed that one or m...
We extend stochastic network optimization theory to treat networks with arbitrary sample paths for arrivals, channels, and mobility. The network can experience unexpected link or n...
In this paper, a novel object class detection method based on 3D object modeling is presented. Instead of using a complicated mechanism for relating multiple 2D training views, th...
One of the fundamental assumptions in traditional sampling theorems is that the signals to be sampled come from a single vector space (e.g. bandlimited functions). However, in many...