Creating a portrait in the style of a particular artistic tradition or a particular artist is a difficult problem. Elusive to codify algorithmically, the nebulous qualities which...
Hong Chen, Ziqiang Liu, Chuck Rose, Yingqing Xu, H...
The appearance of computer generated plants has improved significantly due to recent advances in both modeling and rendering. In this paper we describe a system that further impro...
Martin Fuhrer, Henrik Wann Jensen, Przemyslaw Prus...
We present a method for photo-realistic hair rendering, which is based on light scattering from (human) hair fibers. In contrast to existing approaches our method gives realistic ...
This paper presents an algorithm for measuring hair and face appearance in 2D images. Our approach starts by using learned mixture models of color and location information to sugg...
Kuang-chih Lee, Dragomir Anguelov, Baris Sumengen,...
A technique for modeling fur, but not long human hair, quickly, using the facilitiesof common graphics workstations is described. The user selects a variety of parameters to achie...