In this paper, we present a volume roaming system dedicated to oil and gas exploration. Our system combines probebased volume rendering with data processing and computing. The dai...
Actual graphic hardware becomes more and more powerful. Consequently, virtual scenes can be rendered in a very good quality integrating dynamic behavior, real-time shadows, bump m...
Sonifications must be studied in order to match listener expectancies about data representation in the form of sound. In this study, a system was designed and implemented for dyna...
We present a generic framework for realtime rendering of 3D surfaces. We use the common elevation map primitive, by which a given surface is decomposed into a set of patches. Each...