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VR
1999
IEEE
167views Virtual Reality» more  VR 1999»
15 years 10 months ago
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...
VISUALIZATION
1998
IEEE
15 years 10 months ago
Large scale terrain visualization using the restricted quadtree triangulation
Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. However, interactive visualization of very large scale grid digital elevation mo...
Renato Pajarola
SIGGRAPH
2010
ACM
15 years 10 months ago
Fabricating spatially-varying subsurface scattering
Many real world surfaces exhibit translucent appearance due to subsurface scattering. Although various methods exists to measure, edit and render subsurface scattering effects, no...
Yue Dong, Jiaping Wang, Fabio Pellacini, Xin Tong,...
SC
1992
ACM
15 years 9 months ago
The Distributed Virtual Windtunnel
An implementation of a distributed virtual environment for the shared interactive visualization of large unsteady three-dimensional flowfields is described. Computation of the vis...
Steve Bryson, Michael J. Gerald-Yamasaki
CIKM
2009
Springer
15 years 9 months ago
Multidimensional routing indices for efficient distributed query processing
Traditional routing indices in peer-to-peer (P2P) networks are mainly designed for document retrieval applications and maintain aggregated one-dimensional values representing the ...
Christos Doulkeridis, Akrivi Vlachou, Kjetil N&osl...