Motion capture can be an effective method of creating realistic human motion for animation. Unfortunately, the quality demands for animation place challenging demands on a capture...
We investigate the management of flocking mobile objects using a parallel message-passing computer cluster. An octree, a data structure well-known for use in managing a 3D space, ...
We present a pose estimation method for rigid
objects from single range images. Using 3D models of the
objects, many pose hypotheses are compared in a data-parallel
version of t...
In Kyu Park, Marcel Germann, Michael D. Breitenste...
Abstract-- We deal with the problem of detecting and identifying body parts in depth images at video frame rates. Our solution involves a novel interest point detector for mesh and...
Christian Plagemann, Varun Ganapathi, Daphne Kolle...
We present a complete online handwritten character recognition system for Indian languages that handles the ambiguities in segmentation as well as recognition of the strokes. The ...