This paper describes how a photogrammetry based 3D capture system can be used as an input device for animation. The 3D Dynamic Capture System is used to capture the motion of a hu...
Donald MacVicar, Stuart Ford, Ewan Borland, Robert...
Abstract We present a gesture recognition system for recognizing hand movements in near realtime. The system uses a infra-red time-of-flight range camera with up to 30 Hz framerat...
While the number of transistors on a chip increases exponentially over time, the productivity that can be realized from these systems has not kept pace. To deal with the complexit...
A multiple-camera system for 3D pose reconstruction is presented. First, body parts of the user are detected. Each camera has a single-instruction multiple-data (SIMD) processor u...
We present a system for constructing 3D models of real-world objects with optically challenging surfaces. The system utilizes a new range imaging concept called multipeak range ima...