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» A Gradually Proceeded Software Architecture Design Process
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LADS
2007
Springer
14 years 2 months ago
simpA: A Simple Agent-Oriented Java Extension for Developing Concurrent Applications
Abstract. More and more aspects of concurrency and concurrent programming are becoming part of mainstream programming and software engineering, as a result of several factors, such...
Alessandro Ricci, Mirko Viroli, Giulio Piancastell...
DSD
2006
IEEE
109views Hardware» more  DSD 2006»
14 years 2 months ago
ATOMI II - Framework for Easy Building of Object-oriented Embedded Systems
Traditionally, an embedded system design process demands a considerable amount of expertise, time and money. This makes developing embedded systems difficult for many companies, a...
Tero Vallius, Juha Röning
IEEECGIV
2005
IEEE
14 years 2 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
IDEAL
2005
Springer
14 years 1 months ago
Patterns in Complex Systems Modeling
The design, development, and use of complex systems models raises a unique class of challenges and potential pitfalls, many of which are commonly recurring problems. Over time, res...
Janet Wiles, James Watson
GEOINFO
2004
13 years 9 months ago
Ontology-driven Resolution of Semantic Heterogeneities in GDB Conceptual Schemas
: As the geographic information system (GIS) community grows, more and more people needs to share geographic information. As modern GIS data is stored in geographic databases their...
Guillermo Nudelman Hess, Cirano Iochpe