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DPHOTO
2009
116views Hardware» more  DPHOTO 2009»
15 years 2 months ago
Interleaved imaging: an imaging system design inspired by rod-cone vision
Under low illumination conditions, such as moonlight, there simply are not enough photons present to create a high quality color image with integration times that avoid camera-sha...
Manu Parmar, Brian A. Wandell
VC
2008
138views more  VC 2008»
15 years 4 months ago
A GPU-based light hierarchy for real-time approximate illumination
Illumination rendering including environment lighting, indirect illumination, and subsurface scattering plays for many graphics applications such as games and VR systems. However, ...
Hyunwoo Ki, Kyoungsu Oh
VISUALIZATION
2005
IEEE
15 years 10 months ago
Texture-Based Visualization of Uncertainty in Flow Fields
In this paper, we present two novel texture-based techniques to visualize uncertainty in time-dependent 2D flow fields. Both methods use semi-Lagrangian texture advection to sho...
Ralf P. Botchen, Daniel Weiskopf
SIBGRAPI
2005
IEEE
15 years 10 months ago
Imesh: An Image Based Quality Mesh Generation Technique
Generating triangular meshes from images is a task important to many applications. Usually, techniques that can do that either take as starting point a segmented image or generate...
Alex Jesus Cuadros-Vargas, Luis Gustavo Nonato, Ro...
SIBGRAPI
2005
IEEE
15 years 10 months ago
A Brief Account of the Relations between Gray-Scale Mathematical Morphologies
Mathematical morphology was originally conceived as a set theoretic approach for the processing of binary images. Approaches that extend classical binary morphology to gray-scale ...
Peter Sussner, Marcos Eduardo Valle