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» A Hardware Algorithm for Computing Reciprocal Square Root
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COMPGEOM
2001
ACM
13 years 11 months ago
Computing a 3-dimensional cell in an arrangement of quadrics: exactly and actually!
We present two approaches to the problem of calculating a cell in a 3-dimensional arrangement of quadrics. The first approach solves the problem using rational arithmetic. It work...
Nicola Geismann, Michael Hemmer, Elmar Schöme...
ARITH
2009
IEEE
14 years 2 months ago
Energy and Delay Improvement via Decimal Floating Point Units
Interest in decimal arithmetic increased considerably in recent years. This paper presents new designs for decimal floating point (DFP) addition, multiplication, fused multiplyad...
Hossam A. H. Fahmy, Ramy Raafat, Amira M. Abdel-Ma...
3DPVT
2006
IEEE
145views Visualization» more  3DPVT 2006»
14 years 1 months ago
The Recursive Multi-Frame Planar Parallax Algorithm
This paper presents a method for obtaining accurate dense elevation and appearance models of terrain using a single camera on-board an aerial platform. Applications of this method...
Christopher Geyer, Todd Templeton, Marci Meingast,...
WABI
2009
Springer
130views Bioinformatics» more  WABI 2009»
14 years 2 months ago
Linear-Time Protein 3-D Structure Searching with Insertions and Deletions
It becomes more and more important to search for similar structures from molecular 3-D structure databases in the structural biology of the post genomic era. Two molecules are said...
Tetsuo Shibuya, Jesper Jansson, Kunihiko Sadakane
RT
2001
Springer
14 years 1 days ago
Hardware-Accelerated from-Region Visibility Using a Dual Ray Space
This paper describes a novel from-region visibility algorithm, the unique properties of which allow conducting remote walkthroughs in very large virtual environments, without prepr...
Vladlen Koltun, Yiorgos Chrysanthou, Daniel Cohen-...