The increasing complexity and geographical separation of design data, tools and teams has created a need for a collaborative and distributed design environment. In this paper we p...
Since CDN simulations are known to be highly memory-intensive, in this paper, we argue the need for reducing the memory requirements of such simulations. We propose a novel memory...
Purushottam Kulkarni, Prashant J. Shenoy, Weibo Go...
When distributing 3D contents real-time over a network with a narrow bandwidth such as a telephone line, methods for streaming and data compression can be considered indispensable...
Toshiki Hijiri, Kazuhiro Nishitani, Tim Cornish, T...
Abstract. Streaming media workloads have a number of desirable properties that make them good candidates for caching via proxy systems. The content does not get modified, and acce...
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...