We describe an approach for a class of tangible interaction elements that are applicable across a broad variety of interactive systems. These tangibles share certain physical, vis...
We introduce Whack Gestures, an inexact and inattentive interaction technique. This approach seeks to provide a simple means to interact with devices with minimal attention from t...
Scott E. Hudson, Chris Harrison, Beverly L. Harris...
One of the most difficult problems that humanity currently faces is the sustainable development of our society, i.e. how to meet the needs of the present without compromising the...
Jordi Cabot, Steve M. Easterbrook, Jennifer Horkof...
—We introduce a novel set of social network analysis based algorithms for mining the Web, blogs, and online forums to identify trends and find the people launching these new tren...
Peter A. Gloor, Jonas Krauss, Stefan Nann, Kai Fis...
This paper reports on two experiments we conducted to look at how to design effective linear and circular apparent-motion displays. Using a two-tactor array on the upper arm, the ...
Masataka Niwa, Robert W. Lindeman, Yuichi Itoh, Fu...