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ICPR
2008
IEEE
15 years 10 months ago
Interactive labeling of facial action units
For many computer vision problems, it is very important to produce the groundtruth data. Manual data labeling is labor-intensive and prone to the human errors, whereas fully autom...
Lei Zhang, Yan Tong, Qiang Ji
LREC
2010
144views Education» more  LREC 2010»
15 years 5 months ago
Evaluating Complex Semantic Artifacts
Evaluating complex Natural Language Processing (NLP) systems can prove extremely difficult. In many cases, the best one can do is to evaluate these systems indirectly, by looking ...
Christopher R. Walker, Hannah Copperman
AI
2011
Springer
14 years 11 months ago
Non-Markovian control in the Situation Calculus
The property that the executability and the effects of an action are determined entirely by the current state or situation is known as the Markov property and is assumed in most f...
Alfredo Gabaldon
ICRA
2010
IEEE
343views Robotics» more  ICRA 2010»
15 years 2 months ago
Hands in action: real-time 3D reconstruction of hands in interaction with objects
— This paper presents a method for vision based estimation of the pose of human hands in interaction with objects. Despite the fact that most robotics applications of human hand ...
Javier Romero, Hedvig Kjellström, Danica Krag...
IJCAI
1993
15 years 5 months ago
Representing Concurrent Actions in Extended Logic Programming
Gelfond and Lifschitz introduce a declarative language A for describing effects of actions and define a translation of theories in this language into extended logic programs(ELP, ...
Chitta Baral, Michael Gelfond