ional Abstraction Steps Lone Leth Thomsena Bent Thomsena Kurt Nørmarka a. Department of Computer Science, Aalborg University, Denmark In this paper we discuss computational abstra...
— In this paper, we address the problem of automatic grasp generation for robotic hands where experience and shape primitives are used in synergy so to provide a basis not only f...
This paper discusses the functionality of GraphicsMentor. GraphicsMentor permits a student to modify many parameters of the camera, objects, and light sources interactively, and t...
This paper presents the adaptation model used in NUCLEO, a pilot e-learning environment that is currently being developed at the Complutense University of Madrid. The NUCLEO syste...
—It is proposed that the creation of Artificial General Intelligence (AGI) at the human level and ultimately beyond is a problem addressable via integrating computer science algo...