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» A Logical Viewpoint on Architectures
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SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
15 years 5 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
ICES
2010
Springer
217views Hardware» more  ICES 2010»
15 years 3 months ago
Markerless Articulated Human Body Tracking from Multi-view Video with GPU-PSO
In this paper, we describe the GPU implementation of a markerless full-body articulated human motion tracking system from multi-view video sequences acquired in a studio environmen...
Luca Mussi, Spela Ivekovic, Stefano Cagnoni
ICNP
2009
IEEE
16 years 11 days ago
Better by a HAIR: Hardware-Amenable Internet Routing
—Routing protocols are implemented in the form of software running on a general-purpose microprocessor. However, conventional software-based router architectures face significan...
Firat Kiyak, Brent Mochizuki, Eric Keller, Matthew...
FPGA
2007
ACM
106views FPGA» more  FPGA 2007»
15 years 12 months ago
A synthesizable datapath-oriented embedded FPGA fabric
We present an architecture for a synthesizable datapathoriented Field Programmable Gate Array (FPGA) core which can be used to provide post-fabrication flexibility to a Systemon-...
Steven J. E. Wilton, Chun Hok Ho, Philip Heng Wai ...
ATVA
2007
Springer
87views Hardware» more  ATVA 2007»
15 years 12 months ago
Latticed Simulation Relations and Games
Multi-valued Kripke structures are Kripke structures in which the atomic propositions and the transitions are not Boolean and can take values from some set. In particular, latticed...
Orna Kupferman, Yoad Lustig