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VVS
1998
IEEE
107views Visualization» more  VVS 1998»
14 years 14 days ago
Edge Preservation in Volume Rendering Using Splatting
: This paper presents a method to preserve sharp edge details in splatting for volume rendering. Conventional splatting algorithms produce fuzzy images for views close to the volum...
Jian Huang, Roger Crawfis, Don Stredney
ISER
2004
Springer
134views Robotics» more  ISER 2004»
14 years 1 months ago
Autonomous Landing of an Unmanned Helicopter based on Vision and Inertial Sensing
In this paper, we propose an autonomous precision landing method for an unmanned helicopter based on an on-board visual navigation system consisting of a single pan-tilting camera,...
Torsten Merz, Simone Duranti, Gianpaolo Conte
VVS
1996
IEEE
102views Visualization» more  VVS 1996»
14 years 12 days ago
Fast Rendering of Irregular Grids
We propose a fast algorithm for rendering general irregular grids. Our method uses a sweep-plane approach to accelerate ray casting, and can handle disconnected and nonconvex (eve...
Cláudio T. Silva, Joseph S. B. Mitchell, Ar...
BMCV
2000
Springer
14 years 18 days ago
The Spectral Independent Components of Natural Scenes
Abstract. We apply independent component analysis (ICA) for learning an efficient color image representation of natural scenes. In the spectra of single pixels, the algorithm was a...
Te-Won Lee, Thomas Wachtler, Terrence J. Sejnowski
SIGGRAPH
1998
ACM
14 years 14 days ago
Painterly Rendering with Curved Brush Strokes of Multiple Sizes
We present a new method for creating an image with a handpainted appearance from a photograph, and a new approach to designing styles of illustration. We “paint” an image with...
Aaron Hertzmann