In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
This article presents a multi-agent method to tackle multidisciplinary optimisation, based on the notions of cooperation and self-regulation. It is focused on the preliminary airc...
Jean-Baptiste Welcomme, Marie Pierre Gleizes, Roma...
Cooperative games are those in which both agents share the same payoff structure. Valuebased reinforcement-learning algorithms, such as variants of Q-learning, have been applied t...
Leonid Peshkin, Kee-Eung Kim, Nicolas Meuleau, Les...
We describe the current status of the development of CFLP, a system which aims at the integration of the best features of functional logic programming (FLP), cooperative constrain...
Distributed real-time systems play a very important role in our modern society. They are used in aircraft control, communication systems, military command and control systems, fac...